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In ‘Alpha, Beta, Omega.’ a
community of 'Pups and Handlers' is explored through participation and documentation.
On the cusp of the cyborg age, a select group of individuals have taken it upon themselves to strip away their flesh and replace it with the fur of a canine. Krevitt examines this through portrait sittings and documentation of fetish community events. In and out of headspace, many Pups continue their allegiance to the community and one another in Packs, which are social groups structured after traditional
wild dog packs, consisting of an Alpha, Betas, and an Omega. The design of the show is an homage to this structure, an ideology that while there is a clear hierarchy of dominance and power, all roles are of equal importance to the survival of the pack.
Puppy Play participants are interested in entering a headspace free of the stressors of human life, its a therapeutic, zen like state of mind, where consciousness is transformed into a series of primal desires. A contributing factor to Puppy Plays rising popularity among young people, is a generation's increasing
integration with technology and anxiety. Puppy Play offers a rejection of technology and instead offers a primal state of being, an escape from responsibility and a deep dive into bliss.